BLACKWOOD — 3-Act Story Roadmap
One purchase. Three acts. Zero additional cost. AttritoM7 Productions has confirmed the full BLACKWOOD story will be delivered in three acts, all arriving as free updates to existing owners.
Developer Commitment: All Acts Are Free
This has been confirmed directly by AttritoM7 Productions. Buyers of BLACKWOOD Act I are buying the complete game — Acts II and III are not DLC, not a season pass, and not separately purchasable. They arrive as automatic updates. This is the developer's stated content model for the entire BLACKWOOD trilogy.
The BLACKWOOD Story, Act by Act
Act I — The Setup
Available NowAnton Blackwood arrives in Queens with a bad reputation and a worse credit score. He takes over a struggling DVD rental shop — ostensibly to go straight — but a chance encounter with a mid-level syndicate enforcer drags him back into contract work. Act I introduces the core open-world New York, the full combat system, DVD store simulation, and the first five major contract missions that establish the game's central conflict.
Act I Content
- Full open-world Queens / Midtown district (2012 NYC)
- Complete third-person combat system with dive, roll, slide mechanics
- Hundreds of contextual takedown animations
- DVD store management simulation (ordering, pricing, staffing)
- 5 major story contracts + 15+ side contracts
- Apartment upgrade system
- NVIDIA DLSS 2 and AMD FSR 2 support
- Full DualSense haptic feedback and Xbox controller support
Act II — The Escalation
Coming March 2027Anton's double life becomes increasingly unstable as both the syndicate and a rival crew begin closing in. Act II opens new districts in Brooklyn and the Bronx, introduces antagonist assassins who hunt Anton mid-contract, and expands the store to allow hireable counter staff. The stakes in both halves of Anton's life compound in ways that change how you approach each day phase.
Planned Act II Content
- New Brooklyn and the Bronx open-world districts
- Rival assassin faction with dynamic hunt missions
- Weapon modification workbench (suppressors, barrels, grips)
- Hireable store staff — freeing Anton from daytime autopilot
- Motorcycle traversal added to the open world
- 6 new major story contracts
- Expanded contract scoring leaderboard system
- New apartment district (Bronx safehouse)
Act III — The Reckoning
Coming September 2027The final chapter. The choices made across Acts I and II — contracts taken, heat generated, store prosperity maintained — feed into multiple branching endgame paths. Act III brings the full city to bear, introduces Endless Contracts mode as a post-story sandbox, and delivers the complete closure of Anton's arc with its highest-production set-pieces yet.
Planned Act III Content
- Finale — multiple ending paths based on cross-act player choices
- Manhattan district added as final act territory
- Endless Contracts post-game sandbox mode
- Full apartment customization and prestige rewards
- Mastery challenge system across all three acts
- Enhanced photo mode with cinematic filters
- Performance Mode: unlocked FPS on PC with reduced visual presets
Roadmap FAQ
Act I is live now — download BLACKWOOD at gamedrive.org/blackwood/ or the Steam Store. Acts II and III arrive as free updates.